Blood pact: The birth of a warlock, page 1

I was afflicted with some kind of corruption of my own last week, not sure if a warrior spell reflected it or what but it had me out of action either way. I don't know how much attention you pay to spell icons but it took me a little while to realize just how nasty the icon for Corruption really is -- nasty enough for China to censor it, in fact. It speaks well of how I was feeling, but hopefully the articles on the PTR changes kept you topped off with warlock goodness in Blood Pact's absence.
This week we're looking at starting a new warlock. This could be for someone new to the game, or rolling an alt. Either way, now is a great time to start leveling as a lot of the world you'll be passing through will be changing with the advent of Cataclysm. So if you've never played a warlock, or even if you have, then get onto that character selection screen and stare blankly at the screen for half an hour while you try to think of that perfect warlock name.
What is a warlock?

In choosing to be a spell caster you have pushed aside the pursuit of physical development. Others can mould their mortal flesh into something that can run up to their enemies and poke them with sharp objects. This is not for you -- you are smarter than that. It is with the power of your mind that you gain dominion over your foes.
In choosing to be a warlock you have realized that real power requires sacrifice, sometimes personal, preferably of others. There are those casters that commune with nature for their power, but nature is fickle and they don't call her a mother for nothing. There are, of course, those who turn to the arcane for their power but they end up being mages, and you don't want to be called a "mage" now, do you? Of course not, you have some dignity.
Choosing a race for your warlock.
Other than choosing your class (warlock, by the way), the race you select is the next most character-defining choice you are likely to make. While it has little impact on how you will play and the spells you will cast, it sets what faction you will be a part of and moulds your character's outlook on Azeroth. Your character's race has always been an immutable choice as well, though this is becoming less true recently with faction changes and (soon) race changes available for a fee. Even with that available, I advise caution -- pick your race carefully.
Many will look at the racial abilities to help them in their selection; this isn't a bad idea as plenty of the races do have abilities that compliment the warlock. Be warned however, racial abilities are going to be dramatically overhauled in Cataclysm, so what you get now may well go before too long. I personally don't think the impact of racials is significant enough for me to solely use them in picking a race but I'll run through a few of the more important ones so you know what they are.
Each race has its own home city, mount and starting location but all of these are pretty inconsequential -- especially the mount as you'll be able to summon one of your own. I'll detail them but don't worry about them if you're making up your mind on your race. As mentioned above, you do want to bear in mind which faction you are going to join. If you have friends on the Horde or Alliance side that you wish to play with, then you will want to pick a race on that same side. Even if you don't plan to play this character with anyone you already know, then your choice of faction is still relevant. Have a look to see what the balance of faction populations is like on the server you select. If you are going to play on a PvP server then joining a heavily outnumbered faction is going to be harder work.

- Faction: Horde
- Staring area: Eversong Forest
- Home City: Silvermoon City
- Racial Mount: Hawkstrider
They have a resistance to magic, which doesn't mean they are better or worse at casting it, but will protect them a little against others casting it at them -- this can help in PvP. They also have a very cool little spell called Arcane Torrent which will gain you a little mana and silence those nearby. It can be handy for levelling and in PvP but is not considered a great racial.
Being one of the Burning Crusade races it currently has a more 'friendly' starting area than the others. All the NPCs you need are to hand, the quests are well centerd on your starting location and you are given bags during your questing. Bags are great for leveling. The more bag space you have the longer you can stay out before coming back to sell all the junk you collected (or the less junk you have to throw away). Selling junk is how you get to be able to afford all those lovely new spells when you start out, so try not to throw things away. You'll gain (and need) a few levels before you can complete your imp quest, but it's quite a fun one.
Imp quests are being removed in patch 3.3 so enjoy them while they last. If you're reading this after 3.3 has gone live (it was the one where Icecrown Citadel opened up for raiding) then you can just go and ask the warlock trainer to tell you how to summon your imp.

- Faction: Alliance
- Staring area: Dun Morogh
- Home City: Ironforge
- Racial Mount: Mechanostrider
The gnomes have it a bit hard for the starting area -- their imp quest is the hardest of the lot, so you'll be leveling alone for a while (pre patch 3.3). Coldridge Valley quests involve a lot of running about too. The speed of leveling up to 10 is hardly important in the scheme of things but I found this area the slowest to level through. To make it worse, when you get to level 10 they send you off to Stormwind, as there's nobody about who can show you how to summon a voidwalker in Ironforge. These are minor gripes though, so don't let them stop you if you fancy a gnome lock.
The Expansive Mind racial is very nice for warlocks and while you may think that a bonus to intellect will come in handy with the way stats are going to change in Cataclysm, then be wary; there's a good chance this racial will change or be removed altogether. Escape Artist is handy as well, especially for PvP.

- Faction: Alliance
- Staring area: Elwynn Forest
- Home City: Stormwind
- Racial Mount: Horse
Perception and Every Man for Himself are excellent PvP abilities, Diplomacy is great for getting all those faction deals quicker and The Human Spirit is a nice (but small) buff to damage for warlocks. The weapon specializations mean nothing to us and are just for the muscle-heads.
Playing a human character really brings out a sense of empathy. It's much easier to immerse yourself in a character that more closely resembles yourself. Most of the warlock items look good on a human (though arguably, not as good as on an orc) and frankly if you're going to put all this effort into getting nice clothes you should at least look good afterwards.
Flip to page two for orcs, undead and the first ten levels.
Filed under: Warlock, Analysis / Opinion, Features, Leveling, Guides, Classes, (Warlock) Blood Pact
Reader Comments (Page 2 of 3)
Terethall Oct 26th 2009 1:10PM
I think it's clear that Blizzard has been propagating an anti-wiccan agenda for years. Us real world majik users need to band together and have more orgies to combat them.
I am deeply offended, Blizzard. True story.
Ullaana Oct 26th 2009 1:40PM
First, as I said earlier I am only going by those "real world" books which were written by the non-magic users. I was not using any dictionary definition. I don't mind being corrected in this regard, but please be assured that this whole thing was only said with tongue firmly in cheek.
And Terethall, that was just funny and sick in a strange perverse way. LOL!
Maybe I should start a majik user?!!
PeeWee Oct 26th 2009 1:47PM
war⋅lock [wawr-lok]
–noun
1. a man who practices the black arts; a male witch; sorcerer.
2. a fortuneteller or conjurer.
war·lock (wôr'lŏk')
n. A male witch, sorcerer, wizard, or demon.
[Middle English warloghe, from Old English wǣrloga, oath-breaker : wǣr, pledge; see wērə-o- in Indo-European roots + -loga, liar (from lēogan, to lie; see leugh- in Indo-European roots).]
Source: http://dictionary.reference.com/browse/warlock
rosencratz Oct 26th 2009 2:03PM
You may have read some books on the matter at hand but you clearly haven't read enough yet.. also Necromancy isn't really the same as Demonology... You should also find that "Wicca" witches are no where near as old as the word "Witch" btw.
You should bare in mind though, regardless, that Blizzard can re-define the terms as it sees fit relatively. They've already reproduced Elves/Dwarves/Wyverns etc as they pleased with only a passing resemblance to the "real world" versions. They have created a new world where the words and names that you know in the "real world" may not be the same thing... similar maybe but at the end of the day, just whatever "Blizzard" thought was cool at the time.
Artificial Oct 26th 2009 3:13PM
Ulaana: You clearly haven't ready enough "real world" books on magick. Most of what you say is simply wrong. The comment about coven orgies is particularly comical. In any case, if you haven't just read one book, you've read a number from a very narrow perspective. You need to read much more broadly.
As for Blizzard's use of the terms, they're actually more closely in line with serious books written on the subject during the middle ages (a time to which the setting of WoW has many similarities). In the real-world lore of the time, and the paranoid minds of the church officials writing these serious books on the subject, witchcraft/warlocks went hand-in-hand with demonology.
It's not the only perspective on the subject, but it is a real-world, historically accurate one.
Aykwa Oct 26th 2009 11:58AM
Good article for those starting a warlock, it will be a great series to point people to when they're in need of some info on leveling a warlock.
Maybe I just missed it (I'm sick as a dog and delirious), but I think you may have missed mentioning the Will of the Forsaken racial in the Undead section on page 2.
http://www.wowhead.com/?spell=7744
Soulsnatcher Oct 26th 2009 12:12PM
Hmmm well written but i would argue a couple of points, most notably the statement on page 2. Canabalise - other races do NOT have anything similar. Other races buy food and eat it, not feast on the corpses of their defeated foes (hmmmmm corpses )
The anti mage comments are a little too artifical atm, but im sure you will get the hang of mage hate.
About gnome locks- whilst there is no "summon a voidwalker" quest in IF, you can hop on the tram and go to SW to the lovely named (from the famous American Werewolf in london film)"Slaughtered Lamb" in the (spits) Mages district. Once in and headed down you will find a lovely lock lair there (and ofc the quest), which imo captures the lock atmosphere perfectly. (and considering the links, a worgan lock would feel REALLY at home here)
Also about racial abilities, you seem to indicate the human and gnome racials are only for PVP. (Im refering to EMFH and EA, NOT perception which is completely dire tbh - if it makes any difference, your within melee range and dead as soon as you target em. If you DO use it and notice someone hiding, for the love of satan, DONT TARGET THEM, until you are WELL out of arms, or blades, reach. If they believe you DIDNT see them you may get away, if they are targeting you, and see you target them, then KNOW you have broken their stealth, and at that point will attack or possibly run, but considering your in cloth, your gonna have a few holes poked in you shortly, 98% of the time). Believe me when i say, you WILL use them to great effect in PVE raiding as well, often saving your life. Yes you will use them in PVP, but even if you dont PVP they are very handy, and very important skills.
Lastly i have to say it. Dominic (or should it be demonic) Hobbs, you DIED IN ELWYN?????? How on earth did you manage that,oh yeah you said you were not very careful. Maybe you were rushing, maybe not - either way it says to everyone, BE CAREFUL out there.
mollyrazor Oct 26th 2009 12:59PM
Re: Dying in Elwynn - maybe he was rushing and ran headlong into Hogger while all by himself. That could do it. ;)
JoeShmoe64 Oct 26th 2009 12:40PM
As an intellectual, I have realized why I picked a mage. The highest evolution of a warlock is a blood elf? You guys are worse off than I thought!
Terethall Oct 26th 2009 1:03PM
Everyone knows warlocks read right-to-left, silly. Gnomes are the top.
Vogie Oct 26th 2009 4:52PM
If by "highest" you mean "tallest" then yes...
Blood Elves are the locks with their heads in the clouds. Gnome Locks seldom look directions other than up. It's the way of life.
Veliaf Oct 26th 2009 1:10PM
Great article, and let me just say that the picture at the start there was awesome. For anyone who prefers a video guide to starting up a Warlock however, I actually did a short series for levels 1-10 on my blog, followed up by lengthier written guides for 11-80.
The first video can be found at:
http://veliaf.wordpress.com/2009/05/30/leveling-a-warlock-level-1/
Vel.
Ullaana Oct 26th 2009 1:42PM
First, as I said earlier I am only going by those "real world" books which were written by the non-magic users. I was not using any dictionary definition. I don't mind being corrected in this regard, but please be assured that this whole thing was only said with tongue firmly in cheek.
And Terethall, that was just funny and sick in a strange perverse way. LOL!
Maybe I should start a majik user?!!
Ullaana Oct 26th 2009 1:44PM
How the heck did this double post?
Are you warlocks and mages messing with me?
Vogie Oct 26th 2009 4:52PM
Yawn
rosencratz Oct 26th 2009 2:06PM
How did he die in Elwynn?
My first guess is Murlocs!
Utakata Oct 26th 2009 5:14PM
Um...the pic of the Gnome Lock. Where did she get those markings on her face? They look kinda cool.
Jimmy Oct 26th 2009 6:10PM
was here.
Freaks....
Soulsnatcher Oct 27th 2009 4:20AM
Ahhh a failed Hogger raid....solo eh?
theory Oct 27th 2009 12:43PM
sorry i offended all the super casual warlocks. go back to your 1500 ratings now...