Blood Pact: Meet the minions, Part 6 - the felguard

Over the last few months Blood Pact has had a mini-series running to introduce the various demonic accessories. "Meet the Minions" has covered imps, voidwalkers, succubus and felhounds as well as infernals and doomguards. Along the way we have also covered such game-play lessons as pet-use, threat, crowd-control and mage-hate. So that only leaves the one minion to cover, the mighty felguard.
Unlike almost all the other minions there is no quest to gain the ability to summon the felguard -- you simply pop a point into the talent and this demonic knowledge is dropped into your brain. The talent is currently on the ninth tier of the demonology tree, so you will need to be level 50 before you can learn it. Even at level 80 you will need to invest almost 60% of your talent points into demonology just to reach it, leaving little room for anything in the other trees. Because of this the felguard is pretty much only seen with demonology-build warlocks. Hybrid builds were popular at the start of Wrath, but changes to spell mechanics have meant that they are rarely used these days.
So, if you have one of these meatbags, what are you supposed to do with them? It's hard to say what the original intent of the developers was when they decided to add this guy to our arsenal. We can do this with most of the others -- the imp is a ranged damage dealer, the succubus is for melee and CC, the void for tanking and the puppy for annoying mages. The felguard joins the show and not only deals a whole load of damage he can also take a huge amount as well. As such he pretty much makes your voidwalker and succubus obsolete.

This actually had almost no impact on raiding. The voidwalker could still tank Sarth (it was just harder and tanks were getting better gear anyway) and that was the only fight they were any use for (since the DPS were killing something else for the time the void was tanking). It did have a profound impact on solo play though. I don't have any access to figures about how many voidwalkers are summoned but I wager that after these changes if anyone had access to a felguard through their main or off-spec they used him instead. Maybe that tells us that the developers were looking for the felguard to be the damage minion in raids and the tank for solo play.
He certainly is the damage dealer in raids, doing more than twice that of any other minion you can bring. Indeed, you can expect over 20% of the damage you do in a raid to come from this guy. As we saw in the Blood Pact article about it, he also works very well with providing the Demonic Pact buff. Add this to the changes we are seeing in demonology damage potential and I think we're going to be seeing more felguards in Icecrown Citadel very soon.
Out in the wilds, when it's just you and your minion, just how useful is he? As it happens, he's immensely useful. As I've said, he is a very capable tank, a large part of his threat generation is based on his damage (which we know is decent) but he also has Anguish to raise his threat level further. Don't get carried away though, if you blast out your spells you will gain aggro and with no Misdirection ability there's not a lot you can do other than Soulshatter and slow down. Unlike the voidwalker he doesn't have an AoE taunt but instead he has Cleave. This isn't going to fixate extra mobs for long but it does mean he can get their attention while you set him taunting through one at a time.

At level 52 your felguard will learn a neat new trick called Intercept. Now, this is one of those abilities that I generally just left on auto-cast when leveling but I think I was missing a trick here. If you do have it auto-cast then he'll use it whenever he can, typically to start a fight all the sooner, and start it with a stun. This is good but it means that it will often be on cooldown when you could make use of it. The best time for that is when some other mob makes a run for you. This could be because you moved into their aggro range or they peeled away from the group the felguard was fighting.
What you want to have then is a means of getting that mob back onto the felguard and stopping it from molding your face to the shape of whatever weapon they are swinging. You can do this with a simple macro:
All you need do is hover your mouse over the errant mob and press the button bound to that macro. Assuming the felguard is at an appropriate range (between 8 and 25 yards) he will dash over and stun it. This will change the felguard's target but not yours, so if you want to put him back on to your target you need to send him in again (always worth having '/petattack' bound to a hotkey)./cast [target=mouseover, exists] [exists] Intercept
They have a couple of other abilities that you simply don't ever need to worry about, Demonic Frenzy means that he does more damage the longer he's been hitting stuff and Avoidance means he shrugs off all but the most crazy-serious AoE damage. These are passive abilities and are always 'on'.
In short, the felguard is a real power-house mixing survivability with raw damage output. He's a great leveling companion, he turns a lock into a group (able to take on all but the toughest group quests) and is becoming one of the must-have accessories in raids. All hail the mighty felguard!
Final words go to the classic Felguard Poem.

Filed under: Warlock, Raiding, (Warlock) Blood Pact
Reader Comments (Page 2 of 2)
Glintwell Mar 2nd 2010 12:18AM
If you are within the Felguard's aggro range and he's already heading toward you, it's too late. He can see through your stealth. Stealth up further away from a demo lock. You can be targetable and I can click ctr+1 on you as much as I like, but if you're not within something like 50 yards, the felguard won't budge. So if you're in stealth before that time, he can't see through your stealth. But if he's already moving toward you, it's too late. It may be a bug, but I do love being a PIA to rogues ;)
MightyBurebista Mar 1st 2010 5:17PM
"Who dares summon ME?!"
Quite possibly one of the best quotes in the entire game.
Jeff (Not that one ^ ) Mar 1st 2010 7:57PM
"I play all my records backwards!"
"!sdrawkcab sdrocer ym lla yalp I"
Rexann Mar 1st 2010 5:24PM
Or the ever so sarcastic, "What happened to your friend?" The snarkiness just drips off that one!
Not only that I think he plays the game better than I do!
Reuben Mar 1st 2010 5:47PM
I love it when my felguard says that line.
It's just perfect.
Scott Baldwin Mar 2nd 2010 4:19AM
I'm pretty sure that line comes from the Doomguard, which used to kill one of the people involved in the ritual. Doesn't make any sense coming from the Felguard (or for that matter the present-day Doomguard).
MusedMoose Mar 1st 2010 7:30PM
I'm holding off on playing a warlock 'till Cataclysm hits - Worgen warlock FTW - but this column alone has convinced me to spec Demonology. Because a big badass wolf needs bigger badasser backup. Bwa ha ha.
And besides, demon-master Worgen warlock goes well with fire-master Night Elf mage. Just sayin'.
Viper007Bond Mar 1st 2010 7:34PM
Last I looked my Felguard was doing something like 1500-2000 DPS in ICC 25. He's a beast and I love him. :D
Viper007Bond Mar 1st 2010 7:35PM
(For reference, I'm my guild's DP bitch.)
Lodeon Mar 1st 2010 8:06PM
Relevant and funny:
http://www.wowwiki.com/Felguard_Poem
Rexann Mar 2nd 2010 9:03AM
Scott,
And here I thought he was simply mocking me for letting someone die when he wasn't around to take care of a "A paltry task" because I was "Too pathetic to fight my own battles."
lol
Wompy Mar 2nd 2010 9:58AM
Just a couple notes:
1) Orc Warlocks have amazing racials for Demonology. Blood Fury is 163 spell power, but since you would pick up demonic pact in a Meta build, you basically can add an additional 16 spell power to that, taking it to 179. Not bad for not sharing a trinket CD (and your raid will like 16 more spell power). Command is a GREAT racial for Shuughuun. He will love you long time. If the worgen 1% damage bonus racial does make it live, it would be better served for affliction. I play alliance, but I do regret not rolling an Orc Lock now that I'm fully committed to Demo.
2) Demonology is the "pet master" but is tied to a single pet, something we all hope is fixed in Cataclysm. It directly correlates to Demo's PVP viability.
Mr Lee Mar 2nd 2010 10:45AM
I haven't read the article yet but... great pic!
dkhar Mar 2nd 2010 1:01PM
I remember way back in the day, I put up this big forum post on the warcraft site saying how badly we needed another pet like a 'Felguard'. After a few months, when they redid the talent tree's, boom we got the felguard, for all the reasons I stated in the article I wrote. I was a very happy camper that day, only problem with it was that you HAD to be demonology then to have it and if you raided well, you wouldn't be demo back then lol.