Blood Pact: A new Lock in town

With more than seven weeks since the last Blood Pact column there was bound to be a few things that weren't covered. Not too much though, right? It's not like anything major happened in those weeks. Did it?
I'm kidding of course; the last couple of months have seen huge changes and awesome announcements. There's simply no way I can cover them all, and do justice to any of them, in one article. That said these things can't be left on the shelf to moulder. So I'm going to do a quick run-down of what's been going on in Blood Pact's absence and then we can start plunging into their dark and squishy innards going forward.
Patch 3.2
The Patch 3.2 Warlock Guide took us through most of our class changes but what have they meant to us? The back end spell mechanics have probably had little direct impact on the way we play; changes to Pandemic, Fire and Brimstone and Empowered Imp haven't moved destruction from the top DPS slot for PvE. Whereas the changes to Shadowflame, Banish, Soulshatter, Fel Domination and Glyph of Life Tap are more noticeable.
General changes also included:
- Epic gems
- Profession buffing
- A replenishment nerf (Improved Soul Leech being twenty percent weaker for the group, but no change for the Lock)
- Big changes to the Emblem system opening up easier high-end loot
- Pet resilience and spell penetration scaling
Oh yeah, and there was something about a new tier of raid content:
Crusaders' Coliseum
One open-air room with six instances (normal/heroic, 5/10/25 man). Now that all the bosses have been opened up we can really start to get a feel for what they have to offer us Warlocks; both in terms of game-play and gear.
A few Warlockish things jump out from the raid fights, such as worm tanking, infernal banishing and Horde CCing. I like it when an instance has some Lock roles within its boss fights; and the Coliseum doesn't disappoint there. It's nothing that demands a Lock be present but we can certainly play a part of the strategy beyond pure nukage.
Speaking of nukage, how about all the new gear? Ok, so Crusaders' Coliseum is something of a loot piñata (and with good reason) but there's just so many nice things to roll on. I also quite like that there's been so much debate on what is best in slot. Maybe it's fuelled by less than inspirational set bonuses but then again, I don't always want to think that the set items are 'must-haves'. I think it's more fun to have to find the balance that suits your play-style and looting opportunities.
There's certainly a lot more to be said about the tier pieces as well, not least the look of them. My feeling for the styling has wavered back and forth since I saw the initial screen grabs. To be honest, I compare everything to tier 5 anyway and can't expect that level of emotion for everything I wear. The changes made to the Horde pieces are pretty nice but the Alliance sets are still depressingly Mage-like.
Cataclysm

And the race/class combinations; interesting that there are no new Warlock races other than the Goblin and Worgen. The same is also true of Rogues though they already cover more classes than Locks. Mages also currently have slightly more race coverage than Warlocks but for some reason will have this increased to all races besides Tauren. I guess this all comes down to balancing the numbers of people playing each class and race. Do we really need more mages?
And then we came to the Warlock bit. Well, really it was the "Soul Shards bit" but then it's something that Ghostcrawler has been promising for quite a while (as well as that pony). Most likely anyone reading this already knows most of what is out there around these changes (not least because of Zach's article posted during BlizzCon). Shards working more like runes than reagents, a new spell to empower existing spells and only used within combat. I'm sure as more information around this new shard system emerges there will be plenty to discuss.
Not that it was only the class-specific changes that shook the Warlock boat. Changes to item stats have a huge impact on all classes. Forget spirit and spell power, intellect will become the Warlock stat du jour. Not a great deal else stood out for Locks in that section, there were changes to stamina that might only have a small impact and the haste change seemed to be only for melee.
There was something else that caught my attention in that panel though; after the announcement of an axe legendary in Icecrown someone did stand up and 'ask':
"Casters had Atiesh for about a day, and now we're going straight to Shadowmourne and well... darn!"
The response was that a caster weapon didn't really fit in Wrath so we'll get the first one from Cataclysm. I was initially concerned about the possibility of casters getting what will be the lowest level legendary in the expansion but feel it's going to benefit from use in the same way Aitesh suffered.
Patch 3.2.2
On the surface this didn't do anything for Locks other than the bug fix for Circle and FFB. However with the return of Ony comes the revamping of Ony loot. Wowhead won't have the Nemesis Skullcover on their database until it's been looted but here's a preview with stats from the MMO-Champion database. I'm really looking forward to getting my hands on one of these.

New Arena season
This is far too new for me to really get into but I'm expecting all sorts of discussions to come flying out of season 7. I'll be sure to be talking to our new Arena columnist who I know is an expert on what we want to find out here.
Faction changes
Not only can you change your faction but also race changes are on the way. It's not specific to Warlocks but, well who hasn't wondered what their Lock might look like in someone else's skin?
So anyway, yes, there's a new Lock in town.

Filed under: (Warlock) Blood Pact, Warlock, Analysis / Opinion
Reader Comments (Page 1 of 4)
sccorp.sc Sep 13th 2009 5:46PM
YES! FINALLY! The warlock Column is BACK baby!
Eternalmagic Sep 14th 2009 10:42AM
Kirin Tor was here.
Reinhold Sep 15th 2009 7:05AM
And he bought with him... GHOSTCRAWLER, THE WARLOCK!
Iano Sep 15th 2009 8:50PM
How in the Nine Hells Did I miss this?!
I swear, I come down with the flu and sleep through one day and I miss what the announcement I've waited weeks for!
Welcome, Dominic!
We binders and masters of the darkness bask in you wisdom and aspire to your strength of will.
Also, we hope you will Charter our fledgling organization, the Magic Association Generating Evil Sorcerers' Armies and Releasing Extremely Powerful, Amoral Nether Spells on Insipid Erudite Sissies (MAGESAREPANSIES)- an organization dedicated to showing by reason and force that mages are just warlocks too weak too pursue all ends in the arts of magic.
sccorp.sc Sep 13th 2009 5:49PM
Wait, how in the heck did I comment on this a day early? Either way, the Warlock Brotherhood is with you Dominick! May the fire of our dark hearts consume all in our path--particularly the mages.
Rodrigo Sep 14th 2009 4:24PM
Woah! Belt has some serious competition now... Great stuff, and welcome to wow.com!
Terethall Sep 14th 2009 6:51PM
You are educated stupid by evil One-ism teachers. You fail to realize the truth of perfect four-sided imaginary Time Cube. Your post was created during the 3rd revolution of the 4 simultaneous-day TIME CUBE.
-Dr. Gene Ray, Cubic and Wisest Human
sccorp.sc Sep 13th 2009 5:50PM
**Dominic
Arbitor Sep 14th 2009 3:01PM
Doesn't the name Dominic just feel warlock-ish?
The perfect balance of evil wizard and suave businessman..
A new lock in town indeed. :)
Mel Sep 14th 2009 9:13AM
Welcome, stranger!
You had me at "soft and squishy innards."
DoubleA Sep 14th 2009 9:14AM
Generic Column Is Generic. I was hoping a new writer would make this column actually informative but, no such luck. Maybe after a few he'll write about something rather then covering a broad spectrum of warlock stuff that everyone all ready knew about.
cjshrader Sep 14th 2009 9:18AM
"So I'm going to do a quick run-down of what's been going on in Blood Pact's absence and then we can start plunging into their dark and squishy innards going forward."
Durgath Sep 14th 2009 9:23AM
Dude, give him a chance, like he said right in the begining
"There's simply no way I can cover them all, and do justice to any of them, in one article. That said these things can't be left on the shelf to moulder."
little_miss_korn Sep 14th 2009 9:30AM
Welcome Dominic :) Congrats on your first scathing BP comment!
I look forward to what you have in store in future columns.
Sayce Sep 14th 2009 9:52AM
Lighten up buddy. It's his first day on the job and he had weeks to make up for in one entry. And don't assume everyone already knows all of the news.
Just give the guy a chance and try to keep your spastic knee from jerking so quickly.
Rhabella Sep 14th 2009 10:39AM
A recap of what has happened in the game during the column hiatus and some mage rage?
In the words of the great George Gershwin, “who could ask for anything more?”
Turtlehead Sep 14th 2009 11:17AM
DoubleA is not wrong. The post can be boiled down to: shards changing. Beyond that there's no 'lock information here, it's just a list of very general information that'd easily apply to all classes and has already been listed elsewhere on the site. To be fair, the other class writers did exactly the same thing.
Welcome to WoW.com Dominic and look forward to your posts!
Yeng Sep 14th 2009 11:28AM
He specifically said that he was just playing catch-up from what came out since the previous Blood Pact column, which has been quite a while.
If you're interested, this is his warlock character:
http://eu.wowarmory.com/character-sheet.xml?r=Eonar&n=Duffban
Looks like he has some pretty decent raiding cred, so give him a chance to write some in-depth articles before knocking him.
Feor Sep 14th 2009 5:51PM
I find that he Is very qualified for any column, let alone a warlock one. With 6100 achievement points, I'm pretty sure he would know more about the game than most people. Welcome to wow.com Dominic!
Schadenfreude Sep 16th 2009 12:14AM
Duffban--can't breathe--ohhhhhhhh nooooooo!